A "secret" $10M stretch goal of Willingham being filmed going around a haunted house was reached April 16. Finally, on April 4, 2019, the last published stretch goal of $8.8 million was reached during the airing of episode 57 of campaign two, pushing the total length of the animated series to ten episodes. By March 18, 2019, eight 22-minute episodes had been funded. The subsequent episodes would adapt the Briarwoods' arc, also from the Vox Machina campaign. The first two episodes would cover the pre-stream story arc. With four 22-minute episodes funded in the first 24 hours, additional stretch goals were added, expanding the project into an animated series.
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At the end of the first full day, all of the announced stretch goals had been unlocked, and the total had reached more than $4.3 million. Within an hour of launch, however, the Kickstarter had reached more than $1,000,000. Not knowing how long this would take to raise, the campaign length was set at 45 days. The cast projected a cost of US$750,000 for a single 22-minute animated short, fulfilling the other campaign rewards, and the fees associated with a crowdfunding campaign. The animated story was to be set just before the streaming portion of the campaign started-when the players were around level seven-during a time when, canonically, there is an in-game period of roughly six months when the members of Vox Machina were not all together at the same time. On March 4, 2019, the Critical Role cast launched a Kickstarter campaign to raise funds for a 22-minute animation called Critical Role: The Legend of Vox Machina Animated Special.